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- About
- Academics
- Overview
- What the World Needs
- What is Cross-disciplinary?
- Academic Structure
- Hubs and Thrust Areas
- Teaching and Learning Innovation
- Centre for Ethics Education and Contemporary China Studies
- College of Education Sciences
- College of Future Technology
- Pillar of Language Education
- Red Bird Challenge Camp
- Red Bird MPhil Program
- Department of Teaching Development
- Undergraduate Academic Life
- Pedagogy
- Medium of Instruction
- Undergraduate Programs & Courses
- HKUST Fok Ying Tung Graduate School (Guangzhou)
- Academic Registry Services
- Academic Quality Manual
- Academic Calendar
- Faculty Profiles
- University Forum
- Campus Life
- Research
- Knowledge Transfer
- News
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Computational Media and Arts

Computational Media and Arts
Mission
This thrust area focuses on art creation and visual communication with new technologies, with emphasis on art with augmented reality (AR) and virtual reality (VR), AI-generated art, information art and design, and data visualization. It also promotes the interplay of art and technology and exploits the most advanced technology for art creation and visual communication with a social impact.

Computational Media and Arts
Cross-Disciplinary Focus Areas
- AI/AR/VR/XR/Robotic art
- Data visualization and storytelling
- Human-computer interaction
- Game development and design
- Computer animation
- Virtual production
Computational Media and Arts